ProE Mechanism Design

ProE Mechanism Design

Mechanism Design and Mechanism Dynamics Overview

The Mechanism Design and Mechanism Dynamics Help describes the procedure of making an assembly created in

Pro/ENGINEER Assembly mode into a moving mechanism and analyzing its motion. It offers information about creating and working with mechanism models and measuring, observing and analyzing the mechanism's motion with or without the application of external forces. Refer to these help topics for information on using the Mechanism Design and Mechanism Dynamics environments, tools, and techniques.

For a detailed overview, skim the Help contents.

Using Mechanism Design Kinematics Using Mechanism Design Dynamics

Working with a Mechanism Model Working with Modeling Entities

Working with Analyses

About Mechanism Design, Mechanism Dynamics, and Design Animation

Use Mechanism Design to make a mechanism move and to analyze its motion. The Mechanism Design Dynamics option broadens Mechanism Design to include a wide range of motion evaluation functions. A Mechanism Design model can be imported into Design Animation to create an animation sequence.

In Mechanism Dynamics, you can apply motors to generate the type of motion you want to study, and you can extend your design with cams and gears. When you are ready to analyze the movement, you can observe and record the analysis, or you can measure quantities such as positions, velocities, accelerations, or forces, and graph the measurement. You can also create trace curves and motion envelopes that represent the motion physically.

If you want to study the motion of a mechanism in response to applied forces, use Mechanism Dynamics. If you want to study the motion of a mechanism without regard to applied forces, called a kinematics study, you do not need Mechanism Dynamics.

Design Animation supports all connections, gear pairs, connection limits, servo motors, and motion axis zeros. However, Mechanism Dynamics modeling entities (springs, dampers, force/torque loads, and

gravity) do not transfer to Design Animation.

See Also

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